Releases
v1.2.0
Add character input event and foreign window attach/detach support
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[1.2.0] - 2025-10-22
Features
Video: Added palGetInstance() to retrieve the native display or instance handle.
Video: Added palAttachWindow() for attaching foreign windows to PAL.
Video: Added palDetachWindow() for detaching foreign windows from PAL.
Event: Added PAL_EVENT_KEYCHAR to PalEventType enum.
Event: Added documentation for event bits(payload) layout.
Naming Update
PAL now stands for Prime Abstraction Layer ,
reflecting its role as the primary explicit foundation for OS and graphics abstraction.
All API remains unchanged — this is an identity update only.
Tests
Added multi-threaded OpenGL example: demonstrating Multi-Threaded OpenGL Rendering . see multi_thread_opengl_test.c .
Added attaching and detach foreign windows example. see attach_window_test.c
Added key character example. see char_event_test.c
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