bevy_vello provides rendering with vello in bevy. Vello is a cross-platform, 2D compute-centric vector graphics rendering library. There is support for rendering scenes, text, svgs, and lotties. Each can be rendered in UI or World space. Picking is also supported.
Quickstart to run an example:
cargo run -p <example name>| bevy | bevy_vello | vello |
|---|---|---|
| 0.17 | 0.11,main | 0.6 |
| 0.16 | 0.9-0.10 | 0.5 |
| 0.15 | 0.7-0.8 | 0.4 |
| 0.14 | 0.5-0.6 | 0.3 |
| 0.13 | 0.1-0.4 | 0.2 |
| < 0.13 | unsupported |
Warning
The support of SVG and Lottie is limited. If there is an SVG-related issue, please file the issue in vello_svg. If there is a Lottie-related issue, please file the issue in velato. Please see the respective backends for for more information about limitations.
| Cargo feature | Description | Default? |
|---|---|---|
text |
Render text from .ttf fonts with parley |
No |
default_font |
Add Bevy's default font for text rendering | No |
svg |
Render .svg files with vello_svg |
No |
lottie |
Render .json Lottie files with velato |
No |
picking |
Enable picking events for render entities with AABBs | No |
cargo run -p <example name>Because Vello relies heavily on compute shaders, we rely on the emerging WebGPU standard to run on the web. Until browser support becomes widespread, it will probably be necessary to use development browser versions (e.g. Chrome Canary) and explicitly enable WebGPU.
This uses cargo-run-wasm to build the example for web, and host a local server for it
# Make sure the Rust toolchain supports the wasm32 target
rustup target add wasm32-unknown-unknown
# The binary name must also be explicitly provided as it differs from the package name
cargo run_wasm -p textThere is also a web demo available here on supporting web browsers.
Warning
The web is not currently a primary target for Vello, and WebGPU implementations are incomplete, so you might run into issues running this example.
Discussion of Vello development happens in the Linebender Zulip, specifically the #vello channel. All public content can be read without logging in.
Contributions are welcome by pull request. The Rust code of conduct applies.
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option
The files in subdirectories of the examples/assets directory are licensed solely under
their respective licenses, available in the LICENSE file in their directories.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
