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50 changes: 27 additions & 23 deletions src/pug/mixed-input/_midb.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -38,14 +38,14 @@
"Doom: The Dark Ages": {tier: GOLD, type: FPS, steamId: 3017860 }
"Dying Light 2: Stay Human": {tier: NO, type: FPS, steamId: 534380 }
"Dying Light": {tier: GOLD, type: FPS, steamId: 239140 }
"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 }
"Earth Defense Force 4.1": {tier: NO, type: TP, steamId: 410320 }
"Earth Defense Force 5": {tier: NO, type: TP, steamId: 1007040 }
"Earth Defense Force 6": {tier: NO, type: TP, steamId: 2291060 }
"Earth Defense Force: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 }
"Earth Defense Force: Iron Rain": {tier: NO, type: TP, steamId: 1039890 }
"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 }
"Earth Defense Force: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 }
"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 }
"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 }
"Elden Ring Nightreign": {tier: PLAT, type: TP, steamId: 2622380, altCover: header}
"Elden Ring": {tier: PLAT, type: TP, steamId: 1245620 }
"Enshrouded": {tier: NO, type: TP, steamId: 1203620 }
Expand Down Expand Up @@ -91,7 +91,6 @@
"Prodeus": {tier: NO, type: FPS, steamId: 964800 }
"PUBG: Battlegrounds": {tier: NO, type: TP, steamId: 578080 }
"Quake II (2023)": {tier: GOLD, type: FPS, steamId: 2320 }
"Rainbow Six Siege": {tier: NO, type: FPS, steamId: 359550 }
"Red Dead Redemption 2": {tier: GOLD, type: TP, steamId: 1174180 }
"Remnant II": {tier: GOLD, type: TP, steamId: 1282100 }
"Resident Evil 2 (2019)": {tier: NO, type: TP, steamId: 883710 }
Expand All @@ -102,9 +101,9 @@
"Sekiro: Shadows Die Twice": {tier: PLAT, type: TP, steamId: 814380 }
"Selaco": {tier: PLAT, type: FPS, steamId: 1592280 }
"Severed Steel": {tier: NO, type: FPS, steamId: 1227690 }
"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 }
"Shadow Warrior 2": {tier: GOLD, type: FPS, steamId: 324800 }
"Shadow Warrior 3": {tier: GOLD, type: FPS, steamId: 1036890 }
"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 }
"Stalker 2: Heart of Chornobyl": {tier: GOLD, type: FPS, steamId: 1643320 }
"Stray": {tier: GOLD, type: TP, steamId: 1332010 }
"Superhot: Mind Control Delete": {tier: GOLD, type: FPS, steamId: 322500 }
Expand All @@ -117,43 +116,48 @@
"Titanfall 2": {tier: GOLD, type: FPS, steamId: 1237970 }
"VRChat": {tier: GOLD, type: FPS, steamId: 438100 }
"Warframe": {tier: GOLD, type: TP, steamId: 230410 }
"Warhammer 40K: Boltgun 2": {tier: GOLD, type: FPS, steamId: 3115160, altCover: 5f9bb697da7c17abcfec3205446d896a4cd561bb}
"Wayfinder": {tier: GOLD, type: TP, steamId: 1171690 }
"Where Winds Meet": {tier: NO, type: TP, steamId: 3564740, altCover: 6d94b048393d5358690a04a7db99f2c9739c703c}
"White Knuckle": {tier: NO, type: FPS, steamId: 3195790, altCover: header }
"Witchfire": {tier: GOLD, type: FPS, steamId: 3156770, altCover: 20eb65d67b33ae31b48459ed226014231d3e4fe5 }
"World War Z": {tier: NO, type: TPS, steamId: 699130 }
"World War Z": {tier: NO, type: TP, steamId: 699130 }

# Games with additional notes.
"Fortnite": {tier: PLAT_, type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite }
"Ghost Recon Breakpoint": {tier: PLAT_, type: TP, steamId: 2231380, notes: 'User can force MKB UI, but not gamepad UI' }
"Marvel Rivals": {tier: PLAT_, type: TP, steamId: 2767030, notes: 'User can force MKB UI, but not gamepad UI' }
"Minecraft (Bedrock edition)": {tier: PLAT_, type: FPS, steamId: null, notes: 'User can force gamepad UI, but not MKB UI', altCover: /minecraft }
"I Am Your Beast": {tier: PLAT, type: FPS, steamId: 1876590, notes: 'Mixed input must be enabled in settings' }
# Games with common notes.
"Fortnite": {tier: PLAT_,type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite }
"Ghost Recon Breakpoint": {tier: PLAT_,type: TP, steamId: 2231380, notes: 'User can force MKB UI, but not gamepad UI' }
"Marvel Rivals": {tier: PLAT_,type: TP, steamId: 2767030, notes: 'User can force MKB UI, but not gamepad UI' }
"Minecraft (Bedrock edition)": {tier: PLAT_,type: FPS, steamId: null, notes: 'User can force gamepad UI, but not MKB UI', altCover: /minecraft }
"Cube World": {tier: PLAT_,type: TP, steamId: 1128000, notes: 'User can force gamepad UI, but not MKB UI' }
"Kingdom Come: Deliverance 2": {tier: SILV, type: FPS, steamId: 1771300, notes: 'Inconsistent behavior between modes (Quick potions)' }
"Deep Rock Galactic": {tier: SILV, type: FPS, steamId: 548430, notes: 'Inconsistent behavior between modes (Resupply)' }
"Days Gone": {tier: SILV, type: TP, steamId: 1259420, notes: 'Inconsistent behavior between modes (Look sensitivities)' }
"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' }
"Stellar Blade": {tier: SILV, type: TP, steamId: 3489700, notes: 'Inconsistent behavior between modes (Look sensitivities)', altCover: header }
"No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' }
"Returnal": {tier: BRON, type: TP, steamId: 1649240, notes: 'Inconsistent behavior between modes (Alt-fire toggle). Sound glitch that can be fixed by modifying game files.' }
"Ace Combat 7": {tier: BRON, type: COCK, steamId: 502500 , notes: 'Freelook mouse is not raw input' }
"MS Flight Simulator 2020": {tier: BRON, type: COCK, steamId: 1250410, notes: 'Freelook mouse is not raw input' }
"MS Flight Simulator 2024": {tier: BRON, type: COCK, steamId: 2537590, notes: 'Freelook mouse is not raw input', altCover: header }
"Project Wingman": {tier: BRON, type: COCK, steamId: 895870 , notes: 'Freelook mouse is not raw input' }
"Grand Theft Auto V": {tier: BRON, type: TP, steamId: 271590, notes: 'Needs mods to unpack and edit control XML files' }
"Returnal": {tier: BRON, type: TP, steamId: 1649240, notes: 'Inconsistent behavior between modes (Alt-fire toggle). Sound glitch that can be fixed by modifying game files.' }
"Star Wars Outlaws": {tier: BRON, type: TP, steamId: 2842040, notes: 'UI flickering has a small impact on performance', altCover: header }
"Nobody Wants to Die": {tier: BRON, type: FPS, steamId: 1939970, notes: 'UI flickering has a small impact on performance' }
"The Elder Scrolls V: Skyrim": {tier: BRON, type: FPS, steamId: 489830, notes: 'Mixed input works with DirectInput, but not with XInput' }
"Jump Space": {tier: NO, type: FPS, steamId: 1757300, notes: 'UI flickering has a major impact on performance', altCover: f401ae1af25f31fdfed24f56cf98ea4a32d79997 }
"Rage 2": {tier: NO, type: FPS, steamId: 548570, notes: 'UI flickering has a major impact on performance' }
"Dark Sector": {tier: SILV, type: TP, steamId: 29900, notes: 'Game works fine but menus misbehave.' }
"Palworld": {tier: SILV, type: TP, steamId: 1623730, notes: 'Game works fine but menus misbehave.' }

# Games with unique notes.
"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' }
"Dusk": {tier: NO, type: FPS, steamId: 519860, notes: 'Almost works, but input is interrupted each few seconds' }
"Haydee": {tier: SILV, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' }
"Haydee 2": {tier: BRON, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' }
"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.' }
"Warhammer 40,000: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' }
"Dark Sector": {tier: SILV, type: TPS, steamId: 29900, notes: 'Game works fine but menus misbehave.' }
"Palworld": {tier: SILV, type: TPS, steamId: 1623730, notes: 'Game works fine but menus misbehave.' }
"Cube World": {tier: PLAT_, type: TPS, steamId: 1128000, notes: 'Gamepad UI unless user moves with WASD' }
"Final fantasy XIV Online": {tier: PLAT, type: TP, steamId: 39210, notes: 'Can display both gamepad UI and MKB UI at once' }
"Grand Theft Auto V": {tier: BRON, type: TP, steamId: 271590, notes: 'Needs mods to unpack and edit control XML files' }
"Haydee 2": {tier: NO, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' }
"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.', altCover: header }
"Haydee": {tier: BRON, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' }
"I Am Your Beast": {tier: PLAT, type: FPS, steamId: 1876590, notes: 'Mixed input must be enabled in settings' }
"No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' }
"Rainbow Six Siege": {tier: NO, type: FPS, steamId: 359550, notes: 'There are workarounds for character movement, but drone movement completely blocks mixed input' }
"The Elder Scrolls V: Skyrim": {tier: BRON, type: FPS, steamId: 489830, notes: 'Mixed input works with DirectInput, but not with XInput' }
"Warhammer 40K: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' }

# Template.
# "": {tier: _, type: , steamId: }