Fix get_scene_tile_display_placeholder erroring for transformed scene tiles
#113856
+1
−0
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Makes
TileSetScenesCollectionSource::get_scene_tile_display_placeholderignore transform bits encoded within the passed alternative id, just like it's done inTileSetScenesCollectionSource::get_scene_tile_scene:godot/scene/resources/2d/tile_set.cpp
Lines 5852 to 5855 in d743736
godot/scene/resources/2d/tile_set.cpp
Lines 5838 to 5842 in d743736
It was making e.g. placing transformed scene tiles spam errors.
Before (v4.6.dev6.official [dec5a37]):
Godot_v4.6-dev6_win64_9EsGjZTyG1.mp4
After (this PR):
godot.windows.editor.dev.x86_64_3ejjzzaWsZ.mp4