Skip to content

Conversation

@willbz
Copy link

@willbz willbz commented Jan 27, 2026

Passing Double.POSITIVE_INFINITY to Scene.pause() crashed the environment

I have made a bug report, though official channels.

Passing Double.POSITIVE_INFINITY crashed the environment

I have made a bug report, though official channels.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant