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[Lighting](../examples/3d/lighting.rs) | Illustrates various lighting options in a simple scene
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[Lightmaps](../examples/3d/lightmaps.rs) | Rendering a scene with baked lightmaps
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[Lines](../examples/3d/lines.rs) | Create a custom material to draw 3d lines
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[Magnifier](../examples/usage/magnifier.rs) | Demonstrates magnifying part of the screen with CameraSubView
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[Manual Material Implementation](../examples/3d/manual_material.rs) | Demonstrates how to implement a material manually using the mid-level render APIs
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[Mesh Ray Cast](../examples/3d/mesh_ray_cast.rs) | Demonstrates ray casting with the `MeshRayCast` system parameter
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[Meshlet](../examples/3d/meshlet.rs) | Meshlet rendering for dense high-poly scenes (experimental)
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--- | ---
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[Context Menu](../examples/usage/context_menu.rs) | Example of a context menu
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[Cooldown](../examples/usage/cooldown.rs) | Example for cooldown on button clicks
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[Magnifier](../examples/usage/magnifier.rs) | Demonstrates magnifying part of the screen with CameraSubView
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