Note
Work in Progress
This engine is under active development as a fun side project
A full-featured game engine built on top of our RHI (currently only supports OpenGL), designed for creating 3D games with a complete development workflow.
- Raylib Backend - Leverages raylib for graphics and input handling
- Built-in Editor - Integrated editor interface
- Mature Asset System - Comprehensive asset loading and management pipeline
- Scripting Support (planned) - Full scripting capabilities with Wren coming soon
Corvus is being developed for fun and learning, with the goal of becoming a full-featured game engine. While currently lightweight in memory usage, the aim is to provide a complete suite of professional game development tools.
(Coming soon)

