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Note

Work in Progress

This engine is under active development as a fun side project

A full-featured game engine built on top of our RHI (currently only supports OpenGL), designed for creating 3D games with a complete development workflow.

Editor Preview

Corvus Editor Interface

Features

  • Raylib Backend - Leverages raylib for graphics and input handling
  • Built-in Editor - Integrated editor interface
  • Mature Asset System - Comprehensive asset loading and management pipeline
  • Scripting Support (planned) - Full scripting capabilities with Wren coming soon

Current Status

Corvus is being developed for fun and learning, with the goal of becoming a full-featured game engine. While currently lightweight in memory usage, the aim is to provide a complete suite of professional game development tools.

Getting Started

(Coming soon)

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An expiremental game engine

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