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Hi, Iβm Silas β aka Shafeli π
Iβm a software engineering student and founder of noCTRL Studios, building open-source tools, AI systems, and modular game engines for developers.
My work spans C++17, Unity, and Vulkan, with a focus on performance, extensibility, and developer experience.
π‘ What I Build
- Modular C++ game engines and runtime systems
- AI tools for Unity, including utility-based decision systems
- Low-level rendering pipelines with Vulkan + ImGui
- Open-source SDKs to empower indie and professional studios
π Why I Do This
I believe powerful development tools should be accessible to everyone.
Open-source empowers creativity and levels the playing field for indie developers.
β€οΈ Why Your Support Matters
Your sponsorship helps me:
- Dedicate more time to building and maintaining projects
- Keep tools free and open-source
- Expand documentation, examples, and learning resources
π Sponsor me today β help shape the future of open game development.