diff --git a/src/pug/mixed-input/_midb.yaml b/src/pug/mixed-input/_midb.yaml index 512fb19..211effa 100644 --- a/src/pug/mixed-input/_midb.yaml +++ b/src/pug/mixed-input/_midb.yaml @@ -38,14 +38,14 @@ "Doom: The Dark Ages": {tier: GOLD, type: FPS, steamId: 3017860 } "Dying Light 2: Stay Human": {tier: NO, type: FPS, steamId: 534380 } "Dying Light": {tier: GOLD, type: FPS, steamId: 239140 } -"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 } "Earth Defense Force 4.1": {tier: NO, type: TP, steamId: 410320 } "Earth Defense Force 5": {tier: NO, type: TP, steamId: 1007040 } "Earth Defense Force 6": {tier: NO, type: TP, steamId: 2291060 } "Earth Defense Force: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 } "Earth Defense Force: Iron Rain": {tier: NO, type: TP, steamId: 1039890 } -"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 } "Earth Defense Force: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 } +"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 } +"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 } "Elden Ring Nightreign": {tier: PLAT, type: TP, steamId: 2622380, altCover: header} "Elden Ring": {tier: PLAT, type: TP, steamId: 1245620 } "Enshrouded": {tier: NO, type: TP, steamId: 1203620 } @@ -91,7 +91,6 @@ "Prodeus": {tier: NO, type: FPS, steamId: 964800 } "PUBG: Battlegrounds": {tier: NO, type: TP, steamId: 578080 } "Quake II (2023)": {tier: GOLD, type: FPS, steamId: 2320 } -"Rainbow Six Siege": {tier: NO, type: FPS, steamId: 359550 } "Red Dead Redemption 2": {tier: GOLD, type: TP, steamId: 1174180 } "Remnant II": {tier: GOLD, type: TP, steamId: 1282100 } "Resident Evil 2 (2019)": {tier: NO, type: TP, steamId: 883710 } @@ -102,9 +101,9 @@ "Sekiro: Shadows Die Twice": {tier: PLAT, type: TP, steamId: 814380 } "Selaco": {tier: PLAT, type: FPS, steamId: 1592280 } "Severed Steel": {tier: NO, type: FPS, steamId: 1227690 } -"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 } "Shadow Warrior 2": {tier: GOLD, type: FPS, steamId: 324800 } "Shadow Warrior 3": {tier: GOLD, type: FPS, steamId: 1036890 } +"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 } "Stalker 2: Heart of Chornobyl": {tier: GOLD, type: FPS, steamId: 1643320 } "Stray": {tier: GOLD, type: TP, steamId: 1332010 } "Superhot: Mind Control Delete": {tier: GOLD, type: FPS, steamId: 322500 } @@ -117,43 +116,48 @@ "Titanfall 2": {tier: GOLD, type: FPS, steamId: 1237970 } "VRChat": {tier: GOLD, type: FPS, steamId: 438100 } "Warframe": {tier: GOLD, type: TP, steamId: 230410 } +"Warhammer 40K: Boltgun 2": {tier: GOLD, type: FPS, steamId: 3115160, altCover: 5f9bb697da7c17abcfec3205446d896a4cd561bb} "Wayfinder": {tier: GOLD, type: TP, steamId: 1171690 } "Where Winds Meet": {tier: NO, type: TP, steamId: 3564740, altCover: 6d94b048393d5358690a04a7db99f2c9739c703c} "White Knuckle": {tier: NO, type: FPS, steamId: 3195790, altCover: header } "Witchfire": {tier: GOLD, type: FPS, steamId: 3156770, altCover: 20eb65d67b33ae31b48459ed226014231d3e4fe5 } -"World War Z": {tier: NO, type: TPS, steamId: 699130 } +"World War Z": {tier: NO, type: TP, steamId: 699130 } -# Games with additional notes. -"Fortnite": {tier: PLAT_, type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite } -"Ghost Recon Breakpoint": {tier: PLAT_, type: TP, steamId: 2231380, notes: 'User can force MKB UI, but not gamepad UI' } -"Marvel Rivals": {tier: PLAT_, type: TP, steamId: 2767030, notes: 'User can force MKB UI, but not gamepad UI' } -"Minecraft (Bedrock edition)": {tier: PLAT_, type: FPS, steamId: null, notes: 'User can force gamepad UI, but not MKB UI', altCover: /minecraft } -"I Am Your Beast": {tier: PLAT, type: FPS, steamId: 1876590, notes: 'Mixed input must be enabled in settings' } +# Games with common notes. +"Fortnite": {tier: PLAT_,type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite } +"Ghost Recon Breakpoint": {tier: PLAT_,type: TP, steamId: 2231380, notes: 'User can force MKB UI, but not gamepad UI' } +"Marvel Rivals": {tier: PLAT_,type: TP, steamId: 2767030, notes: 'User can force MKB UI, but not gamepad UI' } +"Minecraft (Bedrock edition)": {tier: PLAT_,type: FPS, steamId: null, notes: 'User can force gamepad UI, but not MKB UI', altCover: /minecraft } +"Cube World": {tier: PLAT_,type: TP, steamId: 1128000, notes: 'User can force gamepad UI, but not MKB UI' } "Kingdom Come: Deliverance 2": {tier: SILV, type: FPS, steamId: 1771300, notes: 'Inconsistent behavior between modes (Quick potions)' } "Deep Rock Galactic": {tier: SILV, type: FPS, steamId: 548430, notes: 'Inconsistent behavior between modes (Resupply)' } "Days Gone": {tier: SILV, type: TP, steamId: 1259420, notes: 'Inconsistent behavior between modes (Look sensitivities)' } -"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' } "Stellar Blade": {tier: SILV, type: TP, steamId: 3489700, notes: 'Inconsistent behavior between modes (Look sensitivities)', altCover: header } -"No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' } +"Returnal": {tier: BRON, type: TP, steamId: 1649240, notes: 'Inconsistent behavior between modes (Alt-fire toggle). Sound glitch that can be fixed by modifying game files.' } "Ace Combat 7": {tier: BRON, type: COCK, steamId: 502500 , notes: 'Freelook mouse is not raw input' } "MS Flight Simulator 2020": {tier: BRON, type: COCK, steamId: 1250410, notes: 'Freelook mouse is not raw input' } "MS Flight Simulator 2024": {tier: BRON, type: COCK, steamId: 2537590, notes: 'Freelook mouse is not raw input', altCover: header } "Project Wingman": {tier: BRON, type: COCK, steamId: 895870 , notes: 'Freelook mouse is not raw input' } -"Grand Theft Auto V": {tier: BRON, type: TP, steamId: 271590, notes: 'Needs mods to unpack and edit control XML files' } -"Returnal": {tier: BRON, type: TP, steamId: 1649240, notes: 'Inconsistent behavior between modes (Alt-fire toggle). Sound glitch that can be fixed by modifying game files.' } "Star Wars Outlaws": {tier: BRON, type: TP, steamId: 2842040, notes: 'UI flickering has a small impact on performance', altCover: header } "Nobody Wants to Die": {tier: BRON, type: FPS, steamId: 1939970, notes: 'UI flickering has a small impact on performance' } -"The Elder Scrolls V: Skyrim": {tier: BRON, type: FPS, steamId: 489830, notes: 'Mixed input works with DirectInput, but not with XInput' } "Jump Space": {tier: NO, type: FPS, steamId: 1757300, notes: 'UI flickering has a major impact on performance', altCover: f401ae1af25f31fdfed24f56cf98ea4a32d79997 } "Rage 2": {tier: NO, type: FPS, steamId: 548570, notes: 'UI flickering has a major impact on performance' } +"Dark Sector": {tier: SILV, type: TP, steamId: 29900, notes: 'Game works fine but menus misbehave.' } +"Palworld": {tier: SILV, type: TP, steamId: 1623730, notes: 'Game works fine but menus misbehave.' } + +# Games with unique notes. +"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' } "Dusk": {tier: NO, type: FPS, steamId: 519860, notes: 'Almost works, but input is interrupted each few seconds' } -"Haydee": {tier: SILV, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' } -"Haydee 2": {tier: BRON, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' } -"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.' } -"Warhammer 40,000: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' } -"Dark Sector": {tier: SILV, type: TPS, steamId: 29900, notes: 'Game works fine but menus misbehave.' } -"Palworld": {tier: SILV, type: TPS, steamId: 1623730, notes: 'Game works fine but menus misbehave.' } -"Cube World": {tier: PLAT_, type: TPS, steamId: 1128000, notes: 'Gamepad UI unless user moves with WASD' } +"Final fantasy XIV Online": {tier: PLAT, type: TP, steamId: 39210, notes: 'Can display both gamepad UI and MKB UI at once' } +"Grand Theft Auto V": {tier: BRON, type: TP, steamId: 271590, notes: 'Needs mods to unpack and edit control XML files' } +"Haydee 2": {tier: NO, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' } +"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.', altCover: header } +"Haydee": {tier: BRON, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' } +"I Am Your Beast": {tier: PLAT, type: FPS, steamId: 1876590, notes: 'Mixed input must be enabled in settings' } +"No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' } +"Rainbow Six Siege": {tier: NO, type: FPS, steamId: 359550, notes: 'There are workarounds for character movement, but drone movement completely blocks mixed input' } +"The Elder Scrolls V: Skyrim": {tier: BRON, type: FPS, steamId: 489830, notes: 'Mixed input works with DirectInput, but not with XInput' } +"Warhammer 40K: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' } # Template. # "": {tier: _, type: , steamId: }