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CHANGELOG.md

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#### 3.2.0 (XX Xxx 2025)
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- fix #104, #245, #249. Itis now possible to use a 3rd party plugin like `audio_session` to manage audio context.
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#### 3.2.0 (28 Jun 2025)
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- fix #104, #245, #249. It is now possible to use a 3rd party plugin like `audio_session` to manage audio context.
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- new audio context example in `example/lib/audio_context/audio_context.dart`.
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- fix: GetPosition for buffer streams and Web hot reload/restard #258 and #259
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- fix GetPosition returned value for buffer streams.
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- fix Web hot reload/restard #258 and #259.
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#### 3.1.12 (21 Jun 2025)
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- added `getStreamTimeConsumed()` to get the time consumed by a buffer stream of kind `BufferingType.released`. Since the position of this kind of stream is always 0, this method is useful to know the time already played.

example/pubspec.lock

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path: ".."
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relative: true
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source: path
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version: "3.1.12"
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version: "3.2.0"
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flutter_test:
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dependency: "direct dev"
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description: flutter

pubspec.yaml

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A low-level audio plugin for Flutter,
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mainly meant for games and immersive apps.
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Based on the SoLoud (C++) audio engine.
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version: 3.1.12
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version: 3.2.0
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homepage: https://github.com/alnitak/flutter_soloud
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maintainer: Marco Bavagnoli (@lildeimos)
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platforms:

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