Former chef turned full‑stack engineer and fabrication strategist. I build practical, self‑hosted systems with .NET Core, EF Core, and Docker, while also designing and producing physical products through CAD, engraving, and 3D printing.
My work spans both software engineering and digital fabrication — from APIs and microservices to NFC‑enabled containers, custom engravings, and modular product systems. I thrive on rapid prototyping, iterative design, and bridging digital workflows with real‑world hardware.
- 🛠️ Develop secure, modular backend services with ASP.NET Core, SQL Server, Entity Framework Core, and Docker
- 🌐 Build Blazor frontends and self-hosted apps for real-world use (home lab deployments, internal tools)
- 🤖 Integrate LLMs as microservices into private infrastructure using Docker + Ollama
- ⚡ Automate workflows and optimize developer experience
- 🔬 Explore systems internals with C++, Vulkan, and engine architecture (secondary focus)
- ⚙️ Design and fabricate physical products with Onshape, engraving workflows, and print farm systems
- 🔧 Prototype custom hardware solutions (NFC containers, grinders, coasters, modular accessories)
- 🚀 Partner with businesses to deliver branded fabrication solutions and external tech support
🧵 3D Printer Job Tracker
- Stack: ASP.NET Core + Blazor + SQL Server + Docker
- Purpose: Family tool to queue, track, and manage 3D print jobs
- Features: Token-based auth, status updates, self-hosted deployment
- Goal: Demonstrate full-stack backend project from DB → API → UI → deployment
🤖 LLM Microservice Wrapper
- Stack: Docker, Ollama, Unraid
- Purpose: Expose local LLMs as a microservice for apps in my home lab
- Focus: API integration, private infrastructure, lightweight generative AI access
- Goal: Practical AI service integration into real-world backend systems
🧠 Modular 3D Engine
- Stack: C++ + Vulkan, custom math/physics systems
- Focus: ECS, rendering pipelines, low-level optimization
- Goal: Ongoing R&D for deep systems knowledge
noCTRL Studios – Independent tools & engine studio
- ✅ Published Unity asset (Event replay tool for debugging workflows)
- 🔧 Focus: Practical developer tools that improve iteration and reduce pain points
- 💼 Seeking mid-level C#/.NET backend roles (Seattle area or remote)
- 🖥️ Open to freelance backend/API contracts
- 🎮 Unity tooling contracts (secondary focus, if aligned with studio needs)

