With commit 1d4fd86 the steam client enters an unending update loop. You have to stop steam-patch for the loop to cease. I haven't suffered it with the desktop client.
Yesterday it worked fine and survived a couple of reboots. Today the first boot was ok too. Now every boot/change to gamescope-session is affected.
Using a binary compiled before the mentioned commit the steam client does not enter the update loop.
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